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Homepage CTAs Improvement

Users weren't noticing the homepage CTAs. A focused, data-informed design iteration to improve visibility and drive engagement.

Homepage CTAs Improvement

Following the 2.0 app launch, RockWallet began conducting user analytics to better understand how users were interacting with the product. One finding caught immediate attention — the VP of Product shared data revealing that a significantly high percentage of users were not clicking the three main CTA buttons on the homepage, leaving these core actions virtually unnoticed.

These three buttons — Buy, Swap and Sell — represent the primary actions RockWallet wants users to take — making their low interaction rate a direct concern for the product's core user experience and business goals. A focused design iteration was initiated to investigate why the buttons were being overlooked and explore how to improve their visibility and discoverability.

Homepage CTAs Unnoticed

Since the issue was rooted in visual design rather than functionality, the team went back to the research phase to understand how other platforms handle primary CTAs on the homepage. Competitive research was conducted across two categories of apps:

Crypto exchanges — Binance, OKX, Gate.io, Crypto.com, Coinbase, Kraken, Newton and other major trading platforms

Fintech and wallet apps — MetaMask, Base, Revolut, KOHO, NEO and other consumer-facing financial apps

Through competitive research, two dominant patterns were identified and summarized:

Pattern 1 — Visual Hierarchy (Exchange-Style)

Major exchanges consistently make "Buy" visually distinct from other actions. Coinbase highlights Buy with a solid filled style, and OKX treats Buy and Deposit as the most prominent elements on screen. Across these platforms, "Buy" is treated as the primary entry point — the action that enables all other flows like Swap, Sell, and Trade. The hierarchy is intentional: one action leads, the others support.

Pattern 1 Exchange Style Example A Pattern 1 Exchange Style Example B Pattern 1 Exchange Style Example C

Pattern 2 — Equal-Weight Icon Buttons (Wallet-Style)

Wallet and fintech apps tend to use a row of equal-weight icon buttons — giving equal visual prominence to all actions. This pattern is dominant in 2024–2026 fintech design, optimizing for flexibility and familiarity over conversion-led hierarchy.

Both patterns are current and valid — they simply optimize for different goals. Exchange-style apps lead with hierarchy to drive acquisition; wallet-style apps go equal-weight to serve a broader range of user actions.

Pattern 2 Wallet Style Example A Pattern 2 Wallet Style Example B Pattern 2 Wallet Style Example C Pattern 2 Wallet Style Example D Pattern 2 Wallet Style Example E

Pattern 1 — Visual Hierarchy (Exchange-Style): Pros & Cons

Pattern 1 Mockup

Pros:

Cons:

Pattern 1 Before and After

Pattern 2 — Equal-Weight Icon Buttons (Wallet-Style): Pros & Cons

Pattern 2 Mockup

Pros:

Cons:

Pattern 2 Before and After

Both patterns identified in research had clear merit — but neither could be adopted as-is. The business constraint was clear: post-MVP, development effort needed to be kept to an absolute minimum. A full pattern rebuild or component redesign was off the table.

The design challenge became finding the most impactful change with the least effort — solving the visibility problem without introducing new complexity.

Pattern 1 was compelling but misaligned with the product's identity — RockWallet is not a trading-first platform, and elevating "Buy" above "Swap" and "Sell" would misrepresent the product's goal of encouraging all three core actions equally.

Pattern 2 was the more natural fit for a wallet-focused app — but came with a structural problem. Most platforms that adopt this pattern use four icon buttons, which fills the row evenly and reads clearly as a set of utilities. With only three buttons, the layout sits in an awkward middle state — slightly off-balance, and at risk of reading as a tab or toggle system rather than distinct actions. Adopting this pattern properly would also require rebuilding the component in the design system, adding significant development effort.

After exploring multiple options and weighing the trade-offs, the solution came down to two targeted changes:

This was the lowest dev-effort option — no new components, no layout changes, no design system rebuild. Just a colour adjustment and icon removal. Simple to implement, but directly addressing the root cause of the problem.

Solution Solution Before and After

The challenge wasn't finding the right design — it was finding the right design within real constraints. Post-MVP, development effort had to be minimised, which ruled out both dominant patterns identified in research. The real design work was navigating the gap between what was ideal and what was feasible — researching, exploring options, weighing trade-offs, and arriving at a solution that solved the problem without introducing new complexity.

This iteration was driven by data shared at the product level — the VP of Product surfaced the analytics finding that initiated the project. Working closely with the PM and engineering team, the solution was evaluated not just for its design quality but for its implementation cost. The final decision was a team-aligned one: the lowest-effort change that directly addressed the root cause.

The Answer Was Simple. Getting There Wasn't.

The solution was simple — but the process behind it was not. It took competitive research across more than ten platforms, a careful evaluation of two dominant industry patterns, and a clear-eyed understanding of business and development constraints to arrive at two small changes: remove the icons, fill the buttons.

That restraint was the point. The goal was never to redesign the homepage — it was to solve a specific, data-identified problem with the least friction possible. The result is a homepage CTA section that is more visible, more actionable, and more consistent with how users expect interactive elements to look — without a single new component or layout change.

This project was a reminder that good design isn't always about doing more. Sometimes it's about knowing exactly where to intervene, and having the research to back it up.

The current solution was the right call for the MVP context — but the conversation doesn't end here. Several future considerations were identified:

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